#ifndef __MENU_SCENE_H__
#define __MENU_SCENE_H__

#include "cocos2d.h"
#include "Block.h"

USING_NS_CC;

class MenuScene : public cocos2d::Scene
{
public:
    static cocos2d::Scene* createScene();
    virtual bool init();
    CREATE_FUNC(MenuScene);

	virtual void update(float dt);

	TMXTiledMap * m_map;
	Block * m_player;
};

#endif // __MENU_SCENE_H__
